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The game intro and title screen were completely redone. More graphical alterations and text touch-ups.
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(Source: Original TCRF research) Regional Differences Strangely, Whispy Woods' familiar white spots aren't part of the final layout! In addition to the taller arena, the blocks in the corners of the screen appear to extend past the "camera" in the early layout. Again, the placement of certain tiles in the tileset no longer match up properly, so a modified Whispy Woods tileset has been used here. One of the five boss rooms is almost identical to the final Whispy Woods arena. The early boss areas are actually 8 pixels taller than they should be, leaving no room for the HUD at the top of the screen. They're pretty spartan and don't actually support any tileset in the game - A modified Stage 4 tileset has been used to demonstrate how they would have looked. They're not designed for any particular tileset The Stage 1 tileset has been used for illustrative purposes.įour (technically five) early boss areas are in the game as well, well before the final boss areas.
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(Source: Someone at (I can't remember anymore.)) Unused Areas Stages 0x11D15Ī few early maps are still in the ROM, stored before the rest of the stages used in the game. 00 is Good Ending, 01 is Bad Ending, 02 is Hi-Score Present/Award. Pressing the A button on this option will start the currently selected bonus game. For some reason, only air hockey and star catcher games are playable all other games will stop working when Kirby lands on a paddle. 01 is air hockey game, 02 is cloud game, 03 is Up Down game, and 04 is star catcher game. Pressing the A button on this option will start the boss viewer. The star icon will modify your amount of stars.The lives icon will modify your amount of lives.But unfortunately, you can't select an individual level. DEMO is a pre-stage demo viewer, and can be used as a stage selector too.
The value is selectable from 01-12, but selecting 12 will freeze the game.
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